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Virtual travel becomes more of a reality

COURTESY BAPTISTE & BOTTLE

The Macallan Rare Journey at Baptiste & Bottle in Chicago costs $95 and includes virtual reality. The “journey” part comes when you put on an Oculus virtual-reality headset that transports you to all the places involved in the spirits’ making.

As virtual and augmented reality apps continue to develop, it’s becoming more likely that travelers will interact with these technologies, whether before or after their trips.

“We’re seeing lots of people play with different forms of what I call ‘content excitement,’” said Mike Croucher, the chief architect at the technology company Travelport.

Examples of that are the websites of hotels with 360-degree “look-arounds” of their properties, he said, and airlines are experimenting more with digitally immersive experiences as well.

The global virtual-reality market is expected to increase from $7.9 billion last year to $44.7 billion by 2024, according to a recent research report published by Markets and Markets.

While these technologies have existed for several years, factors like high cost of production and limited consumer access have capped their reach in the travel industry, Croucher said.

Several airlines, restaurants and travel companies have in recent years released easy-to-use virtual features that are beginning to change how people plan for travel and experience destinations.

Here are a few that you may encounter the next time you travel or plan to do so.

Will your carry-on fit? There are apps for that

EasyJet, working with Travelport, recently released a smartphone feature that allows users to check the size of their carry-on luggage with the camera of their phone.

Using this new option of the airline’s app, travelers can determine if a bag is within the carry-on size limit by seeing if it fits into a virtual box.

LATAM Airlines released a similar smartphone feature in its app in September.

Shark diving from home

Many industries, including travel, are still in the dabbling phase of implementing truly immersive VR experiences.

Sygic, a GPS navigation provider, introduced an app for Apple TV in December that contains nearly 5,000 360-degree videos from 50 locations shot by documentary filmmaker Michal Galik.

Users have the ability to bookmark favorite destinations, which synchronize with Sygic’s mobile app and Sygic Maps.

Looks so good you could eat it

Restaurants are also tapping into VR to provide diners and potential diners with unique experiences.

A technology startup, Kabaq, offers restaurants a way to bolster their menus: The company provides restaurants with 3D images of menu items that diners can access with their smartphones.

In addition to getting a more realistic idea of individual menu items, diners can use the augmented-reality feature to lay out their meal on a plate, to scale, before ordering.

© 2019 The New York Times Company

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